Dark Light | Gepost: |
Berichten: 214 Berichten: 13 Geslacht: Man |
see i'm full of bright ideas it brings my number of ideas now to a whopping ONE
|
Dark Light | Gepost: |
Berichten: 214 Berichten: 13 Geslacht: Man |
i don't think this is an overly great idea but still lol how about a upgrade that could tell you the IF flight track of enemy ships on their way to your systems and a ship that could intercept and pirate (not destroy i think that would be slightly to powerful)
|
Bert2 | Gepost: |
Berichten: 2477 Berichten: 101 Locatie: United States Geslacht: Man |
Ok commander ship is what we are currently looking at for December intro we need cost and number of ships it can control.
|
Dark Light | Gepost: |
Berichten: 214 Berichten: 13 Geslacht: Man |
i agree with the only being able to control 5 ships at one time but the other points i have no ideas for them
|
Professor | Gepost: |
Berichten: 5830 Berichten: 405 Locatie: China Geslacht: Man ISP: MSN |
Spies could jump to the area, and upon being deflected, could walk in or perhaps might want to be careful about entering the area, as they would therefore be warned that there are likely to be fighters on auto attack mode with a command ship in that area. So, walk in at your own risk.
|
Dark Light | Gepost: |
Berichten: 214 Berichten: 13 Geslacht: Man |
lol
|
Bert2 | Gepost: |
Berichten: 2477 Berichten: 101 Locatie: United States Geslacht: Man |
The numvber from MoM was 5 spaces centered on the Commander but this can be changed. I'd suggest 3,4, or 5 as long as your ships have the U if not then they are SoL
|
JusticeDragon | Gepost: |
Berichten: 535 Berichten: 24 |
not many people are going to like their fully trained 500k assaults getting destroyed by and auto attack ship |
Bert2 | Gepost: |
Berichten: 2477 Berichten: 101 Locatie: United States Geslacht: Man |
Well then they are just going to have to send in fighters to protect them.
|
PrimalFusion | Gepost: |
Berichten: 7 Berichten: 3 Geslacht: Man |
ow abou this a cpital ship
|