YuGi | Gepost: |
Berichten: 1963 Berichten: 80 Locatie: United Kingdom Geslacht: Man |
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Fire Demon | Gepost: |
Berichten: 454 Berichten: 83 Locatie: Canada Geslacht: Man ISP: MSN |
if zyg were to set up say 5 or 10 presets per model, it wouldn't take up extra server space (i don't believe) and it would provide a bit more to the gameplay.
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Wannix | Gepost: |
Berichten: 1461 Berichten: 158 Locatie: Netherlands Geslacht: Man |
yugi about those noobs... the ships aren't that expensive
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YuGi | Gepost: |
Berichten: 1963 Berichten: 80 Locatie: United Kingdom Geslacht: Man |
yeah but noobs wouldnt be able to build them straight away but they would be expensive to the noobs
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Wannix | Gepost: |
Berichten: 1461 Berichten: 158 Locatie: Netherlands Geslacht: Man |
hmm... when they play 2 weeks they can build some... btw invinsible ones are 5k gold, expensive
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Fire Demon | Gepost: |
Berichten: 454 Berichten: 83 Locatie: Canada Geslacht: Man ISP: MSN |
what's the point of an invisible ship anyway?
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YuGi | Gepost: |
Berichten: 1963 Berichten: 80 Locatie: United Kingdom Geslacht: Man |
only u can see it or another invisible ship
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Stiks | Gepost: |
Berichten: 181 Berichten: 21 Locatie: United States Geslacht: Man |
i like my invisos when i have them. I can sit in some1's system and if i cant blow the system up i can watch it and when a ship starts moving around i can drain it with my transport that just appears right on top of the planet they were about to dock with...
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Galagher | Gepost: |
Berichten: 138 Berichten: 12 Locatie: Canada Geslacht: Vrouw |
I also think this game should have a reward of 3-5 credits for defeating a player.
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Fire Demon | Gepost: |
Berichten: 454 Berichten: 83 Locatie: Canada Geslacht: Man ISP: MSN |
Intrusion Detection should not include your own ships.. I nearly shat myself when I read that one of my planets was in scanning range. Then I realized that it was my OWN FREAKIN SHIP!
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