Bericht Titel: Upcoming Feature: Ship Scanner ()
Poster: Iiridayn
Bericht gestart:
Berichten: 19 Laatste bericht: door Iiridayn
Iiridayn | Gepost: |
Berichten: 1646 Berichten: 98 Locatie: United States Geslacht: Man |
Many years ago Professor and I made a change to the code to decrease the importance of "homeworld" planets. Previously, all ships were tied to a planet home base, and when that base was lost, all ships tied to that planet were immediately scuttled, no matter where they were. On the one hand, this behavior was quite confusing for many players, and caused a lot of frustration. On the other, it provided strong reasons to keep at least one extremely well defended planet, so you could hold on to your transports and trained assaults.
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Iiridayn | Gepost: |
Berichten: 1646 Berichten: 98 Locatie: United States Geslacht: Man |
Current considerations:
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Iiridayn | Gepost: |
Berichten: 1646 Berichten: 98 Locatie: United States Geslacht: Man |
Another thought, which could be tied to this or another solution to the same problem. Instead of deleting ships when their homebase is captured, provide the attacker with their names and coordinates once at the time of capture. However, ships could avoid having a homebase in exchange for some form of upkeep.
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FORTRANshadow | Gepost: |
Berichten: 383 Berichten: 17 Locatie: United States Geslacht: Man |
I think this would be a huge change in the game mechanics and would affect many players who have been building up resources for years. Yes, like me.
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FORTRANshadow | Gepost: |
Berichten: 383 Berichten: 17 Locatie: United States Geslacht: Man |
Sorry for the multis. There was some kind of stutter in the connection, and Send "didn't work".
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MadMax1967 | Gepost: |
Berichten: 442 Berichten: 53 Locatie: United States Geslacht: Man |
I agree with Fort. The vets have numerous bank ships around the galaxy and all this would do is hurt those that have been loyal to the game for years. I like the bank idea as there isn't enough hws to hold all the resources some of us have acquired.
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MadMax1967 | Gepost: |
Berichten: 442 Berichten: 53 Locatie: United States Geslacht: Man |
and why can't I edit my post now?
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EL | Gepost: |
Berichten: 1705 Berichten: 182 Locatie: United Kingdom Geslacht: Man |
I like the idea as adds an incentives activity for attackers and defenders.
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Iiridayn | Gepost: |
Berichten: 1646 Berichten: 98 Locatie: United States Geslacht: Man |
Re editing posts, please let me know details. I was recently working on related code, so I may have broken something. Discord or email are best to contact me, as I have too many PMs in SkyLords to read new ones. (Edit: ah, Cajin helped figure it out - should be fixed now).
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Iiridayn | Gepost: |
Berichten: 1646 Berichten: 98 Locatie: United States Geslacht: Man |
Ah, also re FORTRANshadow, a banking system with a percentage monthly upkeep is also an appealing idea, though it would have to be carefully balanced to avoid the same problem Bert mentioned (too cheap) while being useful enough to justify development time (too expensive).
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Cajin Von Sian V | Gepost: |
Berichten: 17 Berichten: 13 Locatie: Angola |
With the current systems of attack/piracy there should be no concern for an active player regarding the ship scanners, other than the active assaults that are traveling around to capture planets. There are simple enough ways to protect yourself, especially for longstanding vets.
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