Bericht Titel: The Future Of Skylords ()
Poster: Zerohours
Bericht gestart:
Berichten: 13 Laatste bericht: door Zerohours
Zerohours | Gepost: |
Berichten: 2443 Berichten: 287 Locatie: Canada Geslacht: Man |
Welcome to the future. After much deliberation there are changes afoot. Skylords has long been a game we all love. Certainly Iiridayn loves it! To this end I introduce you to two new members of the dev team that will be working as a trio with Iiridayn to help Skylords become the game it can be!
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Dire Wolf | Gepost: |
Berichten: 1813 Berichten: 12 Locatie: United States Geslacht: Vrouw |
Noo you won't play? Why can't you use a second account to admin?
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Iiridayn | Gepost: |
Berichten: 1646 Berichten: 98 Locatie: United States Geslacht: Man |
Yep, Zero should be more responsive to in game messages than I've been
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Iiridayn | Gepost: |
Berichten: 1646 Berichten: 98 Locatie: United States Geslacht: Man |
Heh, DW, I suggested the same
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Zerohours | Gepost: |
Berichten: 2443 Berichten: 287 Locatie: Canada Geslacht: Man |
I may in the future but I feel as though given the history of SL and Admins it is best I do not play to ensure everything is fair. As a moderator and admin I do not want to be swayed by personal gains.
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The Teacher | Gepost: |
Berichten: 209 Berichten: 12 Locatie: Ireland Geslacht: Man |
Im glad to see the development and really hope SL gets back to where it was.
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Zerohours | Gepost: |
Berichten: 2443 Berichten: 287 Locatie: Canada Geslacht: Man |
Nah I think I prefer it this way. I can be much more trusted.
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ReaperOfSouls | Gepost: |
Berichten: 266 Berichten: 15 Locatie: United States Geslacht: Man |
I don't like your decision not to play
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Zerohours | Gepost: |
Berichten: 2443 Berichten: 287 Locatie: Canada Geslacht: Man |
Me playing was unfair to everyone else before I was an admin. Now it is just unreasonable.
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william15 | Gepost: |
Berichten: 37 Berichten: 11 Locatie: United States Geslacht: Man |
Ello guys *waves* |
Sly | Gepost: |
Berichten: 6 Berichten: 1 Locatie: United States Geslacht: Man |
You should think about interviewing and trying to recruit a few more programmers. What language are you primarily using for the game?
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