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Dios Gepost:

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Implement the changes we've already agreed on, then look at tweaking them - otherwise we'll sit here forever arguing about the absolutely perfect missions and never change anything.




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Make your move, reindeer games.

Ragnorak Gepost:

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I agree with Dios. Act now, think later.




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Tweaker
Hellcat0
SC and SCA(Who don't attack me) GS Falls Right HERE :P
Tiernan19
W1zarekill
Tawny
Rebellion001

MSN: knightragnorak@yahoo.com

Dios Gepost:

Berichten: 2511

Berichten: 165

Locatie: United Kingdom

Geslacht: Man



Not so much that, we've thought about it a lot since the game came back online. We've come up with several different versions, adaptions and modifications to the New Player Missions. Now we have what seems to be the (more or less) agreed upon best CURRENT final draft.

The biggest enemy of a good plan is the desire for a perfect plan. Lets get something in place, if it doesn't fit the bill (which I think it will), then look at changing it. We know that what we currently have really doesn't work, we'd be no better off discussing the plans at the moment while letting the current mission drive people away.




__________________________
Make your move, reindeer games.

Ragnorak Gepost:

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Berichten: 83

Locatie: United States

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Did you guys come up with an idea about how to give new players a good headstart? Building up from nothing can be pretty daunting for a new player.




__________________________
Tweaker
Hellcat0
SC and SCA(Who don't attack me) GS Falls Right HERE :P
Tiernan19
W1zarekill
Tawny
Rebellion001

MSN: knightragnorak@yahoo.com

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