watupdogg | Gepost: |
Berichten: 2391 Berichten: 346 Locatie: Portugal Geslacht: Man |
im sticking to what i thought before buildings were even introduced, we dont need them, and they only hurt the game... plain and simple. |
Pray | Gepost: |
Berichten: 2255 Berichten: 147 Locatie: United States Geslacht: Man |
I was joking about the ship finder ship, if yall noticed
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watupdogg | Gepost: |
Berichten: 2391 Berichten: 346 Locatie: Portugal Geslacht: Man |
one building that i do think should be made is a scrap shop, toss old useless ships in it to get a return of half the resources used to build the ship.. |
Griffin Vengance | Gepost: |
Berichten: 3292 Berichten: 197 Locatie: United Kingdom Geslacht: Man |
Limit the number of h/ws to 5, and introduce a system where the attackers gain a profit for attacking. Those are my only suggestions.
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Scene | Gepost: |
Berichten: 70 Berichten: 4 Locatie: United States Geslacht: Man |
Limit amount of H/W's (we could have a poll for this). Toss out all the old buildings. Keep turrets, and maybe warp generator.
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Zerohours | Gepost: |
Berichten: 2443 Berichten: 287 Locatie: Canada Geslacht: Man |
I suggested limiting to 10 Hws the first day SL 1 was back
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Cajin Von Sian | Gepost: |
Berichten: 495 Berichten: 79 Locatie: Angola Geslacht: Man |
There had been talk prior to the crash about having a partial return on crashed assaults in HW attacks- make it a lil more profitable considering the generally weak non-def state...
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Pray | Gepost: |
Berichten: 2255 Berichten: 147 Locatie: United States Geslacht: Man |
Wow I like Cajin's idea. Using that, 10M points = 100% ? Maybe should be 1M instead.
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Arcanix | Gepost: |
Berichten: 2036 Berichten: 129 Locatie: Portugal Geslacht: Man |
ohyeah i liked that moral thing we talked about, expecially adding a bonus if you hit anyone that got on top 5 or top 10 last round, that would be nice. |
Cajin Von Sian | Gepost: |
Berichten: 495 Berichten: 79 Locatie: Angola Geslacht: Man |
You figured a lil off Pray- it is 1M points for 100%- 100M Damage or 1000 gathering planets (lil more time)- and with 50 20x planets and the 100% bonus you could achieve 90M defensive resources per round reasonably- which makes me think of another question- will all the planets in the reset be 10x... will move my post to a new posting to see comments on it since it isn't strictly buildings.... |