Iiridayn | Gepost: |
Berichten: 1646 Berichten: 98 Locatie: United States Geslacht: Man |
SP planets don't leave with inactive noobs anymore so that won't be a problem. Also, giving to inactive players should have a permanant fix soon as well, so I don't see that as being a major issue either.
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Filas | Gepost: |
Berichten: 2042 Berichten: 148 Locatie: Lithuania |
"SP planets don't leave with inactive noobs anymore"
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Zerohours | Gepost: |
Berichten: 2443 Berichten: 287 Locatie: Canada Geslacht: Man |
how but a script that turns off planet accepting bigging of month?
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Filas | Gepost: |
Berichten: 2042 Berichten: 148 Locatie: Lithuania |
there can be many players who turn on accepting planets just after beginning of the month and then go inactive...
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mythics | Gepost: |
Berichten: 851 Berichten: 69 Locatie: United States Geslacht: Man |
idea bad, very very bad. it is hard enough for me to hold on to anything above 14x (from 10x) just because of the shear time it takes. that is A LOT of time for a single ity bitty probe to come along and detect my precious 14x system, let alone a 17x or dare i say it... a 20x which would take ten months of time holding on to it. it is hard enough to find SP confed over 13x so it seems like there is a natural limit to how high SPC is going to get anyways, so just leave that little extra bonus of finding a higher production SPC.
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General Stonewall | Gepost: |
Berichten: 2187 Berichten: 23 Locatie: Costa Rica Geslacht: Man |
Mythics has a good point.
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Duo Maxwell | Gepost: |
Berichten: 3584 Berichten: 140 Locatie: United States Geslacht: Man |
I had a good idea for how to limt obliteration....but unfortunately the system I devised is very VERY hard to add into the game
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Professor | Gepost: |
Berichten: 5830 Berichten: 405 Locatie: China Geslacht: Man ISP: MSN |
Oh yeah, right, I know if you have to have a skill to obliterate planets, everyone will complain bitterly!
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kotica | Gepost: |
Berichten: 935 Berichten: 84 Locatie: United States Geslacht: Man |
filas - i stand corrected. but active/inactive if its a players coordinates I treat as known and try and guess if the inactive one is multi or newb that moved on.
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Iiridayn | Gepost: |
Berichten: 1646 Berichten: 98 Locatie: United States Geslacht: Man |
@Filas: They get deleted, not pop back in (people complained about the planet count ending up way too high... I fixed it
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