Bericht Titel: HW idea (unhijacked) ()
Poster: Iiridayn
Bericht gestart:
Berichten: 4 Laatste bericht: door Bert2
Iiridayn | Gepost: |
Berichten: 1646 Berichten: 98 Locatie: United States Geslacht: Man |
It would appear that I have positioned my idea poorly, and for that I apologize. My idea is fairly simple: anchor floating HWs to a planet. The concept is simple too: all resources must be tied in some way to a planet. And the best thing is, the game remains simple: planets remain the key to strategy, instead of making ship/planet/market/credit combinations critical, you just have to remember that planets are the key to your strategy.
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Professor | Gepost: |
Berichten: 5830 Berichten: 405 Locatie: China Geslacht: Man ISP: MSN |
Thanks Iiridayn.
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Chaos | Gepost: |
Berichten: 6679 Berichten: 367 Locatie: Lithuania Geslacht: Man |
I think ships shouldn't be linked to planets, but there should be enough incentives to store resources on planets. Well, just my idea SO DON'T ATTACK ME FOR IT MADMAX *looks around*
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Professor | Gepost: |
Berichten: 5830 Berichten: 405 Locatie: China Geslacht: Man ISP: MSN |
Iiridayn's idea would work, and it is a dramatic improvement to the old way of ships being assigned to planets and lost whenever lots of things happened besides having HW captured.
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Bert2 | Gepost: |
Berichten: 2477 Berichten: 101 Locatie: United States Geslacht: Man |
Yes I had thought of that, I still would like to see some solution that requires attackers to have something to be able to be attacked back. That is the only long terms sustainable solution that I can think of.
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