Professor | Gepost: |
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You then select a the next attacking ship and attack planet. The attack happens in less than one second for all turrets, and you can attack with as many players and as many ships as you would like, but each fighter attacks all turrets remaining until it survives them all or dies trying to kill them.
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Professor | Gepost: |
Berichten: 5830 Berichten: 405 Locatie: China Geslacht: Man ISP: MSN |
It is complicated to explain analysis and tradeoffs and criteria to design turrets.
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Rukna Baisioji Akis | Gepost: |
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I was never in favour of turets at all, but i like the solution you made
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Professor | Gepost: |
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Thanks.
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Hope | Gepost: |
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Ok nice guide lol
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Paxius | Gepost: |
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I am agants bulding, but that turets thing sounds nice. Bravo Professor.
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Professor | Gepost: |
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Thanks.
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MageofMaddness | Gepost: |
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What are the point calculations?
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Deemers | Gepost: |
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I see too much Merchant Empires.
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Professor | Gepost: |
Berichten: 5830 Berichten: 405 Locatie: China Geslacht: Man ISP: MSN |
Turrets also require 10 minutes per turret to build, and can only be built one at a time. So, like ship training, an investment of time is required to get a lot of turrets on a planet.
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