Not bad, HS.
However, one thing you might want to include is the art of discretion.
Advanced Diplomatic Strategies: (These are all to be used in moderation)
♦ When searching for a NAP, do not send them off to random players, even if they are good. Getting too many NAP's will gurantee your getting stuck behind friendly lines, and leave enemies wide-open for invading you, not to mention if you send it off to someone who resides in +++ : ---- : +++ and you live in ---- : +++ : ---- They are not exactly going to be bothering you anytime soon.
♦ If someone has just attacked you, do not immediately ask for a NAP. For one, it shows weakness and they will never agree to it. Second, you will lose major planets before they decide to even respond, and may not agree even then. If you truly wish to get their respect, when they capture some of yours, be the fighter and try to reclaim what was yours, and maybe a little more (Have a little fun ). But when a stalemate of obliteration on planets occurs, it is usually a good idea to ask for a NAP before you completely cripple each other and die from something as trivial as showing who is boss.
♦ In the event someone declares war on you, do not panic and ask for a cease fire immediately. As said above, this will show weakenss and they will never agree. (This is different in a clan, as I found. In the case of being a clan leader and someone starts rampaging on your members' planets, you should IMMEDIATELY ask for them to stop, otherwise people will see you as a weak leader and lack compassion for the "not-so-godly" players) What you should do in war (Only follow this if you wish to have peace with this person) is attack and reclaim what they take, and any other planets YOU find of theirs. If you start buying their coordinates, they will most likely never agree to diplomatic relations and war will go on for a month or so.
My tips and how I got through SL for a year without being defeated Now that my secrets are out, read up. 
__________________________
Dont underestimate us, that would be a mistake. In war there is no second chances, and every mistake is a victory for your opponent.
-Former New Players' Forum Moderator
-Veteran of Shadow Industries
-Forever the Leader of The Maxwell Brigade
|